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Experienced game programmer specializing in                 Development

Unity

I’m a B.Tech Computer Science student passionate about Game Development. I have several years of experience with the Unity Game Engine and XR Development, and have conducted many workshops on Unity Development.

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About

Hi! I'm Bharath Kumar, a 3rd-year Computer Science student specializing in AI and Machine Learning. I've been passionate about game development since childhood, and more recently, I've delved into Virtual Reality & Mixed Reality, creating several exciting projects. Currently, I am the Technical Head of XR Projects at my university, where we develop immersive XR experiences for clients. I also led my team to reach Top 5 in the All India XR Creator Hackathon 2024-25.

EXPERIENCE WITH

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Unity

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C#

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Photon Engine

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Python

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C++

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Oculus

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C

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Java

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Unreal Engine

UNITY EXPERIENCE

  • PC games

  • Mobile games

  • XR Dev

  • Clean code & Scalable Architecture using SOLID Principles & Appropriate design patterns

  • Multiplayer Networking (Unity Netcode & Photon)

  • Game Optimization

  • Unity ML Agents

  • Ads, In-App purchases, Publishing

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Games

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Zombona

Created a Covid-themed zombie shoot-out for the International Peanut Game Jam 2022 and won Best Gameplay with a $100 cash prize. It's an isometric third person shooter with a shop system, inventory system, and several audio & visual effects.

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Pressure Point

Created and released a hyper-casual mobile game onto the Play Store. It consists of a main game mode, endless mode, over 300 skins, monetization, a skin shop, and a power-up shop.

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VR Projects

PhobiaXR

Ideated and created a VR-based phobia exposure therapy simulation that integrates live heart rate data from any smartwatch to dynamically adjust environmental intensity based on user stress levels. The project placed in the Top 5 of the All India XR Creator Hackathon 2024-25. I handled all aspects of the VR and Unity development while also managing the team and coordinating the project.

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Flight Simulator

Led a team to develop a realistic VR Flight Simulator in collaboration with the Aeronautical Department at MIT, Manipal. The simulator provides a complete experience, guiding users through every stage of flight - from takeoff, to cruising, to landing.

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Work Experience

Unity Head

Project V.ARISE

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I currently lead the Unity Subsystem at Project V.ARISE, where I oversee work distribution, plan projects, code and teach workshops. I also conduct interviews and mentor new members, I handle the majority of the Unity development work myself, ensuring that key features and technical decisions are implemented effectively.

November 2024 - February 2025

Game Programmer Intern

Red Panda Games

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I worked as a Unity intern to help bring to life a real-time strategy mobile multiplayer game. I built an abstract tutorial system and implemented 4 tutorials using it. I also worked on multiplayer networking and fixed bugs in a variety of areas - Gameplay, Troop AI, Building & Spawning systems, Cutscenes, UI and Firebase.

October 2023 - April 2024

April 2024 - Present

Unity Freelancer

BOA XR

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I worked for BOA XR as a freelance developer, contributing to Wallball, a Mixed Reality shooting game. My responsibilities include implementing core gameplay mechanics, UI interfaces and created custom debugging tools, along with working on bug fixes for all parts of the game, from Level Design and Enemy behaviour to UI and animation fixes.

June - July 2024

Unity Developer

Project V.ARISE

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I collaborated with a team to develop multiple VR projects and served as the project lead for the Plumbing Sim and Soldering Sim. Additionally, I contributed to training new recruits.

Contact Me

Email ID:      bharath.kumar3130@gmail.com

Phone No:   +91 7259742412

Nationality:   US Citizen (Work authorized: US & India)

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